That's true. And that just gives you a yes or no depending on if you've been there.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- From: "Charles Rivard" <woofer...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 3:15 PM
Subject: Re: [Audyssey] shades of doom, anyone?


Also, the v key to see if I've already visited that section.  HTH
---
In God we trust!
----- Original Message ----- From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 8:01 AM
Subject: Re: [Audyssey] shades of doom, anyone?


That's why I used the marker feature. I really didn't have any problems once
I got the hang of that.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- From: "Mauricio Almeida" <mauricio...@uol.com.br>
To: <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 11:00 AM
Subject: [Audyssey] shades of doom, anyone?


hi list
for those who plaied shades of doom, didn't you think the game should
have some more sounds for player guidance? i found myself lost several
times going back and forth in there.. hints?

thanks,

mauricio

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