I might be interested in strategy games like what are being mentioned, but don't know because, well, let me start by asking how they are played? Are the rules complex? Are the games lengthy? Are dice involved? Cards drawn that dictate your current options? Having been blind since birth, and not around computer gamers, I know nothing of them. --- In God we trust! ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, December 27, 2009 11:15 AM Subject: Re: [Audyssey] strategy games: any interest?
Hi Zack, Oh, I use to love those kinds of games. Still do come to that. I do remember playing Age of Empires, Civilization, and I've listened in as some friends have played Galaxy Civilization, and I really do like those kinds of games. SoundRTS is cool, but has a long ways to go before it really is as cool as Warcraft, Civilization, Age of Empires, etc. So, yeah, I'm interested. Zachary Kline wrote: > Hi All, > This is a topic I've mentioned on list before, but I've never gotten a > to my mind definitive answer concerning it. > I'm curious as to how much interest there might be in strategy games? > By "strategy" I don't just mean board games like Chess, but computer > games along the lines of Civilization, Master of Orion, or even > Warcraft. SoundRTS is a good though limited example of the form. > I for one have always been interested in playing these sorts of games. > Sighted help is useful when I can find it, but I'd give anything for a > game I can play on my own time. The closest I've come is one rather > silly session of Civilization in which I somehow managed to build a city > so inaccessible or uninteresting that I survived, untouched, for three > thousand years or so. The French were the most backward, unhappy, > poorest nation imaginable with neolithic bronze-age weaponry when > everybody else had moved to airplanes. We still made it to 1950! > Anyway... > I wonder. Especially for turn-based strategy games I'd say the most > challenging element to code would probably be a reasonable AI which > didn't cheat, as many such things do. Audio work isn't nearly as > intensive as 3d FPS, is it? I'm just putting this out there to see how > many would be interested in such a beast if it came out. > Thanks much, > Zack. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
