Hi Scott,
Unfortunately, SoundRTS, like many accessible games, is only a stripped down and simplified example of a real time strategy game. SoundRTS is by no means as complex or feature filled as something like Warcraft. While I do like SoundRTS I'm also acutely aware that it falls short of what could be done with the game if it were truly a clone of warcraft with campaigns, larger world maps, enemy monsters, and a much better AI just for starts. Anyway, what I'm saying is let's not judge an entire style of game by one game. I agree with you that SoundRTS started out great, but the novelty wore off rather quickly. However, I believe that has more to do with a lack of a more mainstream design and lack of features we might expect from that type of game.


Cheers!


Scott Chesworth wrote:
Just one more registering interest.  Dabbled with Sound RTS and liked
the idea of the genre at least, though I found the novelty wore off
quite soon because of the fairly limited stuff I could do.

Scott


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to