By the way, is there a possible way to win on the Impossible Level of
AceFire?
Best Regards,
Hayden

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Damien Sadler
Sent: Thursday, January 14, 2010 12:39 PM
To: [email protected]; Gamers Discussion list
Subject: Re: [Audyssey] using a program called art money for game cheating.

Hi,
I wouldn't mind knowing either. I was at my mate's house when he used a 
cheater program on Acefire to win the impossible difficulty.
Regards,
Damien.



----- Original Message ----- 
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, January 14, 2010 5:42 PM
Subject: Re: [Audyssey] using a program called art money for game cheating.


> Hi Philip,
> I'd like to know how someone can design his/her games to protect from
> these cheating programs. I not only hate cheater programs I totally
> despise them with a passion. I'd love to make my games secure from these
> sorts of cheater programs and the people who use them.
>
> On Wed, 2010-01-13 at 20:44 +0100, Philip Bennefall wrote:
>> Hello there,
>>
>> In prinsiple I agree with you that nothing is unhackable, but in this 
>> case
>> there is actually a fairly bulletproof method of preventing values from
>> being changed when they are not meant to be. Game cheater, for instance, 
>> is
>> out of action in 10 seconds and the same goes for any other memory 
>> modifying
>> application. In order to get around this you'd have to do some serious
>> disassembling of the program and the moment that is done, the license
>> agreement is void and the user will have forfitted all their rights.
>>
>> If the developer deliberatly adds cheat codes to a game that is one 
>> thing,
>> but modifying the memory of the program to get advantages is just plain
>> wrong in my mind.
>>
>> Kind regards,
>>
>> Philip Bennefall
>
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to 
> [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [email protected]. 


---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to
[email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].


---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to