Hi Dark, Well, if I could find the sounds, music, etc to do it I might be tempted to try a Turrican clone. I'd have to get m hands on an original too to get a feel for the game play, but if I could fulfill those requirements I'd give it a try with the Genesis Engine.As you know from MOTA I think all of the necessary code is or will be in place for a game like that. As for enemies above or below you in MOTA pressing the v key will announce where items and enemies are in relationship to you. If you have a better way of doing this I'd like to hear it.
On 3/9/10, dark <d...@xgam.org> wrote: > Well I certainly would be behind you on that one Tom, I'd love to see an > audio version of Mega man or castlevania, in fact if the blastbay toolkit > works out as I hope it will, I well might have a go at creating an audio > version of turrican. > > turrican would be my game of choice, partly because it's gameplay is both > symple and complex. It has the large level size and exploration of Metroid, > but tends to just work by blasting through many enemies, rather than a lot > of complex collection of items. > > Also, the famous thing about the series was it's music, and it'd be great to > introduce that into the Vi gaming community, sinse I'd say that's what > really got me into both games and weerd miner chords in one fell swoop. > > Pluss, the fact that the creator has given his permission for freeware > remakes to use music, ---- and indeed graffic tyles from the original games > is actually pretty useful too. > > The only really serious problem I can see with this, is truly representing > the y access in a 2D game, knowing that there is an enemy or ledge above you > on the right or left side. I've got some ideas about this but I'll probably > write up an artical for audeasy about them. > > Beware the grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.