I don't think so.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "Muhammed Deniz" <muhamme...@googlemail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 24, 2010 7:26 AM
Subject: Re: [Audyssey] My first BGT attempt...
Bryan, could you do this?
As far as I looked, it showed it like this.
{
gun.wav,
robot 1.wav,
robot 2.wav,
robot 3.wav
{
This is what it said if i'm not rong.
Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
----- Original Message -----
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 24, 2010 1:21 PM
Subject: Re: [Audyssey] My first BGT attempt...
Hi Bryan,
I'd suggest you take a look at the function called position_sound_1d in
the helper layer section of the reference. It features an example of how
to move around a 1 dimensional grid, and it's pretty easy to extend it to
do what you want. Feel free to start a thread on one of the Blastbay BGT
forums about it, and I and a few others will be happy to help you along
the way.
Kind regards,
Philip Bennefall
----- Original Message -----
From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 24, 2010 2:05 PM
Subject: [Audyssey] My first BGT attempt...
Ok so I've been reading through the documentation and decided to go
ahead and try to write a little game. The premise is simple. You're a
robot and your goal is to shoot as many other robots as you can in a
minute. I also thought about having electrified walls at either edge of
the screen, which would stun you for a second if you touched them, so
the goal would be to shoot robots while avoiding contact with the walls.
Anyone familiar with theAtari game Berzerk may be familiar with this
concept. The way I want it to work is for you to move with the left and
right arrows and fire with the space bar. But I've been looking at some
of the sample scripts and I'm still not entirely sure how to go about
doing this. Maybe I ought to read the Keyboard Reference first? I've got
everything basically planned out in my mind for how I want the game to
work. Right now I'm working on gathering together all the sounds I'll
need. It's just the getting there that's still a little bit confusing.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
---
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