HI there, just another update I wanted to give ya'll.
Right now I am actively working ont he game. I am trying to get the sounds 
working as I want them to, though it is still having some buffer 
problems. The only way I can possibly fix that is loading the sounds all 
at once into memory, but that has some draw-backs. First, the game takes 
on my computer about 2,4 GHZ with 4.00 GB of ram, about 30 seconds to 
load because ofa ll the massive sounds. second you need more memory than 
you used to need. I haven't figured out how much yet, but quiet a bit. I 
hope I can fix this issue with that.
So jsut wanted to give you an update that I am in fact right now owkring on 
the project.

----- Original Message -----
From: "Kevin Weispfennig" <kevin.weispfen...@gmx.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Date: Thu, 08 Apr 2010 11:59:57 +0200
Subject: Re: [Audyssey] The new game

> HI jim,
> 
> I looked at that file, and I wanted to go to VB, but it seems like it 
isn#t 
> supported after win 7 anymore, or that is what I've read, if someone can 
> correct me on that I would switch.
> 
> ----- Original Message -----
> From: "Jim Kitchen" <j...@kitchensinc.net>
> To: "Kevin Weispfennig" <Gamers@audyssey.org>
> Date: Thu, 08 Apr 2010 05:40:46 -0400
> Subject: Re: [Audyssey] The new game
> 
> >  Battleboomer, Released!
> > Hi Kevin,
> > 
> > If you want to look at the code of a simple sample guess the number 
game, 
> there is the file guessvb.zip on my free windows sapi5 text to speech 
> games page.  The VB6 code is documented so as to show what each line 
> does.  Just look at the guess.frm file.  The actual code starts with the 
> line that reads 
> > ' Sample guess the number game  By Jim Kitchen
> > 
> > HTH
> > 
> > BFN
> > 
> >      Jim
> > 
> > I like Visual Basic 6.0 because I can not C.
> > 
> > j...@kitchensinc.net
> > http://www.kitchensinc.net
> > (440) 286-6920
> > Chardon Ohio USA
> > ---
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