Yes, I think we should also think about how much it costs developers to
code such a power full tool kit. It is not cheap, I have no idea on what
we have to write or buy for that, but I gues sit is not cheap. Also the
time Phillip sits behind his... Well infront of his keyboard smashing his
fingers into it is a time where he also could do other stuff than making
it easier for us to create games.
----- Original Message -----
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <email@example.com>
Date: Fri, 9 Apr 2010 16:16:35 +0200
Subject: Re: [Audyssey] prices of game creation kits
> Hi Travis,
> Of course, people are free to make their individual choices for what
> they want to use for the particular task at hand. For those who can use a
> general purpose programming language and who are willing to spend the
> time building things from scratch, that's fair enough. But with BGT you
> getting lots of things done for you out of the box that will
> speed up the development process. Also, if you make a few games using the
> pro version of the tool you will certainly make that money back and more
> there to. The lite version is 65 USD, so now we're talking the same price
> range as the others you mention. But as the owner of these resources, the
> codebase that forms the components that feature in BGT, I feel that I
> to be compensated if people are going to use this to make money.
> with it being a one-time fee, I think it's more than reasonable. For
> who want to make free games, the lite version is available as I said and
> am able to make that more affordable since people won't actually be
> money with the aid of my tools.
> That is the best way in which I can explain my thinking behind the
> of BGT. And I can say that I have spent thousands of dollars getting some
> this code written, except of course for the parts that I wrote myself;
> only cost me time.
> Kind regards,
> Philip ennefall
> ----- Original Message -----
> From: "Travis Siegel" <tsie...@lothlorien.nfbcal.org>
> To: <firstname.lastname@example.org>
> Sent: Friday, April 09, 2010 9:02 AM
> Subject: [Audyssey] prices of game creation kits
> > $800 is a bit much for a game only creation kit.
> > When comparing game creation kits against full-blown programming kits,
> > there's no comparison.
> > Go back and compare it against creation kits for games, and you'll see
> > entirely different results.
> > Saying it's cheaper than the development kit for the xbox or something
> > silly.
> > This isn't a different hardware environment, it's for the windows
> > environment.
> > If this was a general programming language, it may be in line,
> > (look at delphi which turned into kilex) dot net and others,
> > there is a president for charging lots for general purpose programming
> > languages.
> > However, game creation kits typically sell for considerably less.
> > The 3d game maker is only $99, fps creator is 44 bucks, direct basic is
> > dollars,
> > dark basic pro is 79 dollars.
> > Play basic is $25,
> > and these are only the first five that popped into my memory, there's
> > hundreds of game cxreation toolkits, and 90 percent of them are $100 or
> > less.
> > Admittedly, these are general game creation, not audio only, which of
> > course makes Phil's kit worth more, but not 8 times more.
> > And, this isn't even considering the literally thousands of free game
> > creation kits.
> > I started developing a game creation kit myself, but abandon it when I
> > bailed out of the
> > vi game market when James North pulled his crap several years ago.
> > David Greenwood charges for his system, though I don't know what the
> > is, or how many he's sold (might be good info to gather)
> > But, if this game creation kit goes up for $800, I'm thinking I will
> > release my creation kit, just to make things affordable for folks.
> > I'm really not interested in doing so, but I honestly think folks d
> > deserve a choice
> > when it comes to having reasonable priced alternatives.
> > Sorry, but even for professional development, 800 is just too much.
> > ---
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