Me to. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: 15 May 2010 02:31 To: Gamers Discussion list Subject: Re: [Audyssey] MOTA News
I fully agree with haiden here. The cutscenes are great and provide atmosphere and direction to the game, all that's necessary is a method of skipping them. 3-4 seconds of silence while the level loads is afterall better than a 30 second cutscene you've heard a bunch of times playing yet again. Btw, When I was quite young and we had an amstrad cpc tape drive computer, the average loading time was 5-10 minutes, sometimes as much as 20 for some games. so this modern concern about having to wait a hole five! seconds for something to lode always makes me laugh a bit. ;D. Beware the Grue! Dark. ----- Original Message ----- From: "Hayden Presley" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Friday, May 14, 2010 11:04 PM Subject: Re: [Audyssey] MOTA News > Hi Thomas, > Please keep the cut scenes. No reason to get rid of them, it's simply as > Carl said--after the 15th time, you just want to skip them. > Best Regards, > Hayden > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Karl Belanger > Sent: Friday, May 14, 2010 10:07 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] MOTA News > > Cut scenes are very fun and interesting to listen to the first few times. > It's when you're playing the game for the fifteenth time and know them by > heart that we want to skip them. > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Thomas Ward > Sent: Friday, May 14, 2010 9:25 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] MOTA News > > Hi Phil, > Okay....I can think about that. Although, while it is not exactly a > one or the other thing I'd prefer knowing in advance if people aren't > going to listen to the cut-scenes why bother making them in the first > place? I can easily yank them out and just use the sound of the stone > door closing instead. Simple, not too long, and no complaints that > this or that level intro is too long whatever. > > On 5/14/10, Phil Vlasak <[email protected]> wrote: >> Hi Thomas, >> I am the other Philip but have a comment. >> As you need to close the door at the end of the level, a door closing > squeak >> and bang is very appropriate. >> As they may be large doors a slow 3 or 4 second sound to me is >> acceptable. >> You could still have the cut scene that should have the ability to be >> stopped by hitting escape but the door would hide the dead silence. >> >> Phil > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
