Here  is what I think the problem is.
First, game developers on this list should decide on starting a company, not just one person, but maybe 4 or 5 people, or more. 2. persons involved in the game company should decide on a standard programming language because if you each choose a language, it won't work. 3. once decided upon, stick to that language, each person should be assigned a task. for starters you may set up a website with a free game or two, asking for donations to your company. 4. two people may work on writing game engines, another may work on just getting sound effects, another or maybe all of them work on game plots. 5. with more than one programmer say 4 or 5 people working together on games, the games will be great, and take less time to create. 6. If you doo make a really cool game, then you could probably charge more for it. but then there's the issue of copyright. Hmmm lets back up here a minute. maybe before we really have the liberty to make games for the blind, we gotta hammer the nfb and ACB to change the video game law so it states. any sounds, graphics, and music characters and storyLines which exist in video games for sighted people, may be coppied and redistributed, as long as the game is in a specialized format for people with disabilities. in other words lets do what we do with games, like we already do withh books. books in braille and audio nls books and daisy are specialised formats for blind people. so lets apply that to video games. lets change the law so that we can make games using sounds music, characters stories from the original game company's game, but since the game is in a specialised format for disabled folks, it therefore is legal to use said sounds music stories and characters in the audio game. since essentially an audio game is a tye of video game, in a specialised format, for folks with disabilities, so they can enjoy games as well.


Josh Kennedy jkenn...@gmail.com

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