Smile. Oh, I don't plan a release of beta 13 for a few days so you
have some time to work on Shades of Doom this week. Unfortunately, if
you are having troubles with Shades of Doom wait until my own FPS
titles start coming out. they will be a full 3d environment which will
be more complex than Shades of Doom which I hope won't be too hard for
many VI gamers. Nothing like I am planning has ever been tried before
in audio, and unfortunately Shades of Doom is the closest I can
compare my new games too.
On 6/1/10, Charles Rivard <woofer...@sbcglobal.net> wrote:
> I've never been able to put my finger on exactly why, but Shades Of Doom is
> one of those games that I have never been able to get into for any length of
> time. I like the sounds, and I like playing it. But I just don't seem to
> think, "Hmm. I think I'll play SOD for a bit." I bought the game when it
> first came out on a CD. I bought Lone Wolf at the same time, and qlay it
> quite a bit. But I just haven't gotten into playing SOD all that much.
> Anyway, last night, I found a bit of time to play it. Finally, at long
> last, I have found the elevator and reached level 2! Now, I've got to do it
> without using the training mode on the "It's my turn, Daddy?" skill level.
> Sheesh! Even the demo is a challenge, and fun! Now if I could only
> remember all the spoilers I have seen for this game, I could win! Heh heh
> heh. One of the problems is that Thomas Ward will be coming out with MOTA,
> and SOD will, once again, be put on a back burner.
> In God we trust.
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