Hi, what would be Kool Thomas is if we could play our own music during game
play like with the consoles; I turn the music off on many games and let my
own music play in the background just enough not to miss important q's; But
that would be a great feature for audio games..
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Charles Rivard" <[email protected]>; "Gamers Discussion list"
<[email protected]>
Sent: Tuesday, June 01, 2010 2:27 PM
Subject: Re: [Audyssey] message from a lousy gamer
Hi Charles,
Smile. Oh, I don't plan a release of beta 13 for a few days so you
have some time to work on Shades of Doom this week. Unfortunately, if
you are having troubles with Shades of Doom wait until my own FPS
titles start coming out. they will be a full 3d environment which will
be more complex than Shades of Doom which I hope won't be too hard for
many VI gamers. Nothing like I am planning has ever been tried before
in audio, and unfortunately Shades of Doom is the closest I can
compare my new games too.
On 6/1/10, Charles Rivard <[email protected]> wrote:
I've never been able to put my finger on exactly why, but Shades Of Doom
is
one of those games that I have never been able to get into for any length
of
time. I like the sounds, and I like playing it. But I just don't seem
to
think, "Hmm. I think I'll play SOD for a bit." I bought the game when
it
first came out on a CD. I bought Lone Wolf at the same time, and qlay it
quite a bit. But I just haven't gotten into playing SOD all that much.
Anyway, last night, I found a bit of time to play it. Finally, at long
last, I have found the elevator and reached level 2! Now, I've got to do
it
without using the training mode on the "It's my turn, Daddy?" skill
level.
Sheesh! Even the demo is a challenge, and fun! Now if I could only
remember all the spoilers I have seen for this game, I could win! Heh
heh
heh. One of the problems is that Thomas Ward will be coming out with
MOTA,
and SOD will, once again, be put on a back burner.
---
In God we trust.
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