Hmmmm...This is something that has been suggested before, and I
certainly could do it. I guess it all depends on how many people would
be in favor of that style of game. I think you are right that a Lone
Wolf style Star Trek game would be infinitely more cool than a
strategy game like STFC.
For one thing in light of recent discussions of expantion packs etc
this is the perfect style of game to do it in. The game could ship
with 10 to 15 missions initially and I could add missions to it here
and there giving it nearly unlimited replay value in the process.
Like Lone Wolf over time it could end up having a hundred or more
missions to choose from.
Another way to add replay value to the game is to allow you to select
a specific ship and class from the game setup menu. That way you could
technically play the same mission multiple times trying out various
different classes of ships in the Federation fleet. One time you might
select a Defiant-Class ship, another time a Galaxy-Class, another time
a Nebula-Class, etc. The replay value of this feature alone is huge.
So your idea has maret.
So my question to the rest of the list is what do you say. Should we
abandon the fleet strategy game and go with a Lone Wolf style
simulation where you take on individual missions and campaigns, or
should we proceed with the real time strategy game in production now?
On 6/10/10, dark <d...@xgam.org> wrote:
> Personally, as far as star trek games go, I'd love to see essentially
> something similar to lw, where you command a single ship carrying out
> various missions in the trek universe, sinse afterall, while a full scale
> battle against various huge fleets is fun, it'd really give the trek feeling
> to have a mission to go and patrol the neutral zone, seak and destroy a
> specific targit, like a borg cube or dominian shipyard, or go to a specific
> point in space to look what is there.
> as fun as a stratogy game is, essentially lw in space would personally be my
> choice for a startrek game.
> Beware the grue!
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