Yeah, tell me about it. That particular bath room is a pain because
there are several enemies to kill in that room alone and then to top
it off that toilet is too easy to blow up in the course of a battle.
What I try to do is get one or two of the monsters to follow me out
into the hallway so I can kill them and go back in and get the ratt
found in the toilet. Like you say getting messages on certain levels
can be a total pain in the butt because you never know where it is or
what monster might be carrying it.
On 6/15/10, Bryan Peterson <bpeterson2...@cableone.net> wrote:
> The message can be a little tricky since apart from level 1, all messages
> are now random. They're found on the very last monster in the level usually,
> and I mean that quite literally. So if you don't explore every room and slay
> absolutely every monster you come across there's a very good chance you
> won't find the message for that level. The one for level five can be tricky
> since it's very easy to miss, to pick one at random, the rat in the toilet
> since the bathroom on that level generally has two to three mutants, one of
> whom must have been taking a bathroom break when the experiment went wrong
> and mutated him. Whatever the reason, he's stationed himself right in front
> of the toilet and doesn't move. If you accidentally destroy the toilet or
> one of the monsters does this before you're able to flush out the rat, then
> you won't be able to get the message for level five, even if you kill
> everything else since the game keeps track of the number of monsters
> remaining in each level. I actually sometimes think it might be helpful at
> least to have a monster counter but so far none has been forthcoming.
> We are the Knights who say...Ni!
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