Hi Hayden I do know what you mean, it's more the robotic unreal sound which gives me a sore head after a while. <Smile>


----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, June 27, 2010 5:13 PM
Subject: Re: [Audyssey] Treshure hunt


Hi Brian,
The reason I like eloquence myself is that some of its inflections are
similar to human inflections. For example, the word to. Most synthesizers
I've messed around with would say something like "do you want two go?".
However, eloquence would say "do you want to go?". Do you see what I'm
getting at?

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, June 27, 2010 10:06 AM
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] Treshure hunt

I don't believe there is. And I agree with you on Eloquence. I wouldn't even

use it at all for my sreen reader if it weren't for the fact that it's got
the highest response rate of any synthesizer I've used. And while I find
Dectalk amusing because it can sing I could never quite tolerate it as a
screen reader voice. It's not horrible but after a while it does tend to
grate on my nerves. Although the Dectalk voices will be provinding the
voices for the robots in the game I'm working on, mainly because it's
fairlye easy to make them speak in a true monotone which is what i want in
this case.
We are the Knights who say...Ni!
----- Original Message ----- From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 27, 2010 8:50 AM
Subject: [Audyssey] Treshure hunt


Hi I have a copy of Treshure Hunt from BPC Software, but I am wondering if

there is any way to pause my game as I can't find anything in the
documentation about it.  Does anyone else have this game?  I love the
game, but wish it wasn't eliquence speach.
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