May I ask... what acefire war...

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: 09 July 2010 23:25
To: Gamers Discussion list
Subject: Re: [Audyssey] Tomb Hunter Error

Hi,
Jim, Thomas, please please stop grouching at each other? I'm reminded 
unhappily of the Acefire war when that came out, only now with upgrades or 
downgrades as the case may be.
I can see this getting out of hand, and though I am not a moderator, I don't

like to see anger and hurt in messages. We all have our opinions, if we are 
going to discuss them can we do it in a civilised manner and trying to 
encourage each other? I've seen enough sniping on here to last a lifetime.
Regards,
Damien.


----- Original Message ----- 
From: "Jim Kitchen" <j...@kitchensinc.net>
To: "Thomas Ward" <Gamers@audyssey.org>
Sent: Friday, July 09, 2010 11:13 PM
Subject: Re: [Audyssey] Tomb Hunter Error


> Hi Thomas,
>
> I was only referring to one needing the latest C++ libraries to be able to

> run your newest beta 13 of MOTA.  And that before that you had again 
> changed your mind and again rewritten MOTA to or not to need the newest 
> Microsoft software or a third party app for your game to run.  I had down 
> loaded MOTA beta 12 because I thought that in that rewrite you had gone 
> with I believe straight C++ and DirectX and with that I thought that I 
> would be able to run that version of your game without the fear of needing

> to install up grades etc that might blow up my computer.
>
> BTW I Kitchensinc definitely have not been left in the dust as you stated.

> I receive Email from new and old fans daily.  But hey maybe one day if you

> ever put out and support one game, it may be the day that I am left in the

> dust.  But hey, I ain't worried about it at all cause what has it been 
> four or near five years since you bought out James North?  And I have put 
> out quite a few very popular games in that time.
>
> Speaking of spell checkers, It doesn't seem that you yourself ever have 
> used one.
>
> TGIF and BFN
>
> ----- Original Message -----
> Hello Jim,
> Ok, now you have seriously made me angry. You said, "I do understand a
> person's personal choice to run the latest greatest hugest new
> software, but in Thomas's case he is also forcing his prospective
> customers to do
> the same." That is an absolute and total falsehood. Maybe you should
> get your facts straight before you shoot off your mouth as that is not
> true. So here are the facts.
> Number one, my Genesis Engine uses DirectX 8.1. That is absolutely not
> the latest version of DirectX, and one reason I chose to do that
> instead of use DirectX 9 or higher is because it comes with every PC
> with Windows XP on up to Windows 7. Not only that DirectX 8.1 has
> proven itself to be very stable, and still is the standard DirectX
> version supported by many mainstream games and game companies.  I
> doubt I'm going to upgrade to DirectX 9 or higher until things like
> XAudio2 become more common and have been proven to be a stable game
> development API.
> Number two, my games will run on Windows 2000 SP4, Windows XP SP3,
> Windows Vista, and Windows 7 equally well. The only thing you need is
> a 6 MB Visual C++ update that can be installed on any PC running
> Windows 2000 SP4 or higher. The way you are acting here is like
> everyone must be running Windows 7 or something to run my games which
> is totally false. The only thing you need for Windows XP is a couple
> small Windows patches/updates which is not too much to ask in my
> opinion. If you can't stand installing a few common Windows dll files
> then please don't play my games. I don't have any time or patients to
> put up with this irronious attitude of yours that you have to have the
> latest and greatest everything to play my games as you are gravely
> mistaken.
> Number three, although my Genesis Engine does support a virtual 3d
> environment guess what? In the settings menu of the fps version of
> Mysteries of the Ancients there is a sound card option that allows you
> to use virtual 3d or stereo panning. Why on earth would I do something
> like that hmmmmm?
> Oh, it couldn't be that I understand that not all VI gamers have a
> high end sound card like Soundblaster Audigy Pro and might have to
> reconfigure the game to use a lower end sound card with only basic
> stereo output rather than virtual 3d audio output? Oh, It wouldn't
> happen to be I know not everyone has a 5.1 speaker setup and only use
> my games with stereo headphones so need a 2d stereo configuration
> setup for audio?
> The fact of the matter is Jim I bend over backwards to try and meet my
> customers needs to design games that will work for everyone. Yes, if
> that means I have to use newer Windows dll files to make my games more
> stable for Windows XP, Vista, and Windows 7  I will do it. However,
> you can not sit there and expect me to use older libraries just
> because users like yourself are too darn stubern or too afraid of
> blowing his/her computer up by installing a 6 MB patch that updates a
> few common Windows libraries. I'm sorry to say but in my opinion that
> is just being thick headed, stupid, and too stubern to change even if
> it might actually improve things for you and make a slightly more
> stable and better product in the long run.
> Finally, there is one other thing to take in account here. You have
> mentioned many times you like Visual Basic 6 and like Windows XP and
> are happy with it. That's fine as far as it goes, but I don't think
> you personally care if your games run on Windows 7 or whatever comes
> after Windows 7 because you have no plans to upgrade etc. Well, some
> of us do care about such things.
> I realize that Windows XP isn't going to be around forever so I have
> chosen to adopt a programming standard that hopefully will be
> compatible with both new and older Windows releases for some time to
> come. Once and a while that may mean upgrading or adopting a newer API
> or dll file that maintains some level of compatibility with XP all the
> way up to Windows 7 and beyond.  I'm not forcing you or anyone to
> upgrade to the absolutely latest Windows release out there. I'm only
> making it possible that if you or anyone else wants to upgrade you
> will be able to run my products just as well on the newer Windows
> releases as you did on your previous release. Now, tell me what is so
> wrong with this approach?
>
> ---
>
>
>     Jim
>
> I wouldn't even write Email without a spell checker.
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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