Please don't do that. We've been waiting long enough for this game, and
you've put more than enough blood sweat and tears into this, and I'd hate to
see it delayed further. I don't mind the keyboard behavior, and the borders
and site fix the sound issues. I think why people are complaining about
various things is that they do not realize that different libraries means
different behavior, and when they encounter this different behavior in game
they think it's a bug. I think if you simply put something like "The SFML
Libraries do not allow as many simultaneous key presses as DirectX did,
meaning it is not possible to run and pick up items." Would have made people
aware that this is, in fact not a bug, but just a different way of doing
things.
Again, please do not do yet another rewrite of things, causing more delays,
just to make a few people happy.
Karl
Karl

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, October 14, 2010 7:50 PM
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] Problem with objects in Mota Beata 15

Hi Lori,
The issue with picking up items at the same time as running is do to
the way SFML handles input. it ddoesn't allow you to press and hold as
many keys at the same time as DirectX. I'm forced to conclude I am
going to have to create and produce two completely different versions
of the game. One that uses Windows specific APIs and one that uses
Linux APIs. People aren't going to get off my case about SFML nnot
acting like DirectX this or that until I give them DirectX.
As for everything going all weird on exit I'm working on that problem.
For some unknown reason the game blue screens on exit on some systems.
Again I can fix the problem for certain, but have to go back to the
Win32 API to do it. Blast Microsoft and their proprietary Windows
garbage anyway.

On 10/14/10, Lori Duncan <lori_dunca...@hotmail.com> wrote:
> Hi Tom and everyone.  I just downloaded the new beata and impressed with
the
> improvements, especially borders on firepits.  I'm finding though I can't
> seem to pick up objects while running.  I used to be able to run along and
> pick things up with enter, but that's not happening now.  Is this
happening
> to anyone else?  Also when I exited the game all the music and speach
seemed
> to go a bit jumpy like a cd with a scratch and i had to shut down the
> computer and reboot.  Hope this gets sorted, other than that the beata is
> great, I like having the targeting scope.
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