Please don't do that. We've been waiting long enough for this game, and you've put more than enough blood sweat and tears into this, and I'd hate to see it delayed further. I don't mind the keyboard behavior, and the borders and site fix the sound issues. I think why people are complaining about various things is that they do not realize that different libraries means different behavior, and when they encounter this different behavior in game they think it's a bug. I think if you simply put something like "The SFML Libraries do not allow as many simultaneous key presses as DirectX did, meaning it is not possible to run and pick up items." Would have made people aware that this is, in fact not a bug, but just a different way of doing things. Again, please do not do yet another rewrite of things, causing more delays, just to make a few people happy. Karl Karl
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Thomas Ward Sent: Thursday, October 14, 2010 7:50 PM To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey] Problem with objects in Mota Beata 15 Hi Lori, The issue with picking up items at the same time as running is do to the way SFML handles input. it ddoesn't allow you to press and hold as many keys at the same time as DirectX. I'm forced to conclude I am going to have to create and produce two completely different versions of the game. One that uses Windows specific APIs and one that uses Linux APIs. People aren't going to get off my case about SFML nnot acting like DirectX this or that until I give them DirectX. As for everything going all weird on exit I'm working on that problem. For some unknown reason the game blue screens on exit on some systems. Again I can fix the problem for certain, but have to go back to the Win32 API to do it. Blast Microsoft and their proprietary Windows garbage anyway. On 10/14/10, Lori Duncan <[email protected]> wrote: > Hi Tom and everyone. I just downloaded the new beata and impressed with the > improvements, especially borders on firepits. I'm finding though I can't > seem to pick up objects while running. I used to be able to run along and > pick things up with enter, but that's not happening now. Is this happening > to anyone else? Also when I exited the game all the music and speach seemed > to go a bit jumpy like a cd with a scratch and i had to shut down the > computer and reboot. Hope this gets sorted, other than that the beata is > great, I like having the targeting scope. > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
