You would want to know when you enter a room as a way of keeping track of
where you are.
---
Shepherds are the best beasts!
----- Original Message -----
From: "Hayden Presley" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Saturday, October 23, 2010 8:11 PM
Subject: Re: [Audyssey] MOTA suggestion
Hi,
I am curious. Why would someone want to know when they enter a room? One
more thing I must say, you really can't tell any more when you enter a
room,
something I am glad for sense in the past that meant inserting a large gap
in your footstep sounds.
Best Regards,
Hayden
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Ryan Strunk
Sent: Saturday, October 23, 2010 12:34 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA suggestion
I think the point is that he, and I for that matter, don't want to use the
R
key. I don't want my emersion interrupted by a lot of spoken text.
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Charles Rivard
Sent: Saturday, October 23, 2010 9:38 AM
To: [email protected]; Gamers Discussion list
Subject: Re: [Audyssey] MOTA suggestion
If you listen closely, you can tell when you enter another room. If you
use
the r key as you walk, you will notice that a step is missing. That is
the
point at which you move from one room into another through an open
doorway.
---
Shepherds are the best beasts!
----- Original Message -----
From: "Kevin Weispfennig" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, October 23, 2010 9:28 AM
Subject: Re: [Audyssey] MOTA suggestion
Hi,
I would say that feature adds a bit more to the realism of the game. I
would find it interesting to have it.
Also it helps not getting lost sometimes. If you for example don't have a
torch and walk through one room and into the next, it is hard to tell
when the old room ends and the new room begins. Just close the door, and
you already know where you are.
Kevin
----- Original Message -----
From: "Charles Rivard" <[email protected]>
To: "Sky Taylor" <[email protected]>, "Gamers Discussion list"
<[email protected]>
Date: Sat, 23 Oct 2010 08:58:59 -0500
Subject: Re: [Audyssey] MOTA suggestion
Why would you want that feature? Just leave it open and move on.
---
Shepherds are the best beasts!
----- Original Message -----
From: "Sky Taylor" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, October 22, 2010 10:47 PM
Subject: [Audyssey] MOTA suggestion
> Hello Thoas, I have been playing you're beta of Mota and I absolutely
love
> it. the pan works as expected. oddly enough, in the previus beta that
> I
> played, no blue screen happened on when I exited the game. I do have a
> suggestion for the next BETA which I believe is beta16. Could you add
in
> the ability to close doors? what I mean is, when you've exited a room,
> could you have the ability to press the enter key on a statue or a
> door
to
> move it back into place?
>
> ---
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