Oh you'll be able to save in the full release. This is just a demo limitation.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, November 07, 2010 3:56 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!


Oh. And adendum to my previous post. I can't even save? Is this a test
limitation or what? Makes it very difficult to progress at all.



-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, November 06, 2010 4:28 PM
To: Gamers Discussion list
Subject: [Audyssey] MOTA Beta 16 Released!

Hello gamers,

We at USA Games Interactive would like to announce the immediate
availability of Mysteries of the Ancients beta 16. This release marks a
major change in the development process, and we now have officially branched
the project.

For Windows users we have rolled the development back to beta 13, and have
upgraded the old Windos engine so that it is current with the cross-platform
version for Mac OS and Linux. The Windows release once again relies on
Microsoft DirectX and PB Streemway for input and sound. It also depends on
Windows specific APIs such as the Win32 API and Visual C++ 2008 runtime as
did beta 13 and earlier versions.

This release resolves a number of issues for Windows users such as the blue
screen issue on exit, improves system performance, improves input support,
and a number of other issues. See the changes.txt file for more details.

For Linux users it uses SFML 1.6 as did previous Linux releases, and
introduces a few bug fixs and adds some general performance improvements.
Again see the changes.txt file for further details.

You can download Mysteries of the Ancients beta 16 from the official
Mysteries of the Ancients home page at
http://www.usagamesinteractive.com/mota.php

Sincerely,
Thomas Ward
President of USA Games Interactive

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