Hi Clement,
So did I. Or should I say, do I. Quite a revolutionary project in its time.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Tuesday, November 09, 2010 9:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!

Yeah. I think that laser could've been a bit more random when locking 
on to spots... then you would've had to watch where it aimed at. A 
few more traps wouldn't've gone amiss either. But there you have it. 
We got what we got... and I loved the game.

At 06:59 PM 09/11/2010, you wrote:
>Hi,
>Like X1, for example. That's a prime example...loved the suspense and all,
>but far too easy!
>
>Best Regards,
>Hayden
>
>
>-----Original Message-----
>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>Behalf Of Clement Chou
>Sent: Tuesday, November 09, 2010 8:58 PM
>To: gamers@audyssey.org
>Subject: Re: [Audyssey] MOTA Beta 16 Released!
>
>It'd better be hard. I've had enough of boss fights that weren't very
>challenging. Good fights, well-designed... but too easy.
>
>
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