Hi, When it comes to "good 3d audio output" it all depends mostly on the hardware on the end users machine. You have to have a high definition sound card with either 5.1 or 7.1 surround sound support and either a set of 5.1 surround sound compatible speakers or 5.1 surround sound headphones. A generic sound card and a plane set of stereo headphones from Wal-Mart or K-Mart are not going to cut it. You need high grade commercial quality stuff.
However, that's only half of the story. The developer has to use a good 5.1/7.1 compatible sound mixer such as OpenAL or XAudio2. The truth is while DirectSound 8 does have a virtual 3d buffer it doesn't actually offer 5.1 surround sound or 7.1 surround sound. It doesn't actually fully support cards such as the Soundblaster Audegy IV which has 7.1 surround sound built in. So as to your comment "we can't make audio games more 3d than they already are" is just false. We certainly can do so but we need developers to begin migrating from DirectX 8 technologies like DirectSound and embrace new libraries like XAudio2. We need to invest in better hardware to take advantage of that new software support. Cheers! On 11/9/10, shaun everiss <sm.ever...@gmail.com> wrote: > hmmm I don't think we can make our audio games more 3d than they allready > are. > Ok, correction, we can if we had good hd cards, but even with my > crappy realtech all you can do is have sound come from every where > all around you. > Sod and gtc can handle this. > I may try to run sod with the v3d option active once i get through > one major file today and only if I have time just to test my theory > but sometimes that can get distracting. > heck if I have time I will may post it up on the list though I will > have to use crappy phones for miks etc so I may not. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.