That was what Hayden was talking about.
----- Original Message ----- From: "Ron Kolesar" <kolesar16...@roadrunner.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, December 01, 2010 12:21 AM
Subject: Re: [Audyssey] The old Pb-games


No. both my brother Matt and I could get through the monkey swing where he's throwing rocks at you. It was the round after that. I think it was where you had to get past the bee. I haven't played that game is so so long. SMILES. Wonder if it would work with win 7 with a 64 bit processor.
If it did? Watch out for those tigers. SMILES.
Ron Kolesar
kolesar16...@roadrunner.com

--------------------------------------------------
From: "Hayden Presley" <hdpres...@hotmail.com>
Sent: Tuesday, November 30, 2010 6:34 PM
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Subject: Re: [Audyssey] The old Pb-games

Hi Ron,
You mean the alpha monkey? I actually figured out the solution on accident.
Just try walking...and just continue walking.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Tuesday, November 30, 2010 8:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The old Pb-games

I think the point is being eaten alive would sound more, ----- mmmm,
squishy.

but stil I have to say that's one of my favourite death sequences in any
game ever!

Beware the Grue!

Dark.
----- Original Message ----- From: "Damien Pendleton" <dam...@x-sight-interactive.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 30, 2010 2:34 PM
Subject: Re: [Audyssey] The old Pb-games


Hi,
Wow. That's a remark for the record. How does anybody know what being
eaten alive actually sounds like? I wouldn't be surprised if it sounds
like that when the hungry savage tiger gets to the bones... lol.
Regards,
Damien.



----- Original Message ----- From: "Yohandy" <yohand...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 30, 2010 2:19 PM
Subject: Re: [Audyssey] The old Pb-games


it actually sounded like philip was eating some potato chips, not like
someone being eaten alive.  still pretty hilarious though lol

----- Original Message ----- From: "Ron Kolesar" <kolesar16...@roadrunner.com>
To: "Philip Bennefall" <phi...@blastbay.com>; "Gamers Discussion list"
<gamers@audyssey.org>
Sent: Tuesday, November 30, 2010 8:26 AM
Subject: Re: [Audyssey] The old Pb-games


I for one enjoy playing Tarzan junior.
I paid $20 for my unlock code.
I never could get past the monkey section.
I should say that I was able to finish that section but could never get
past that section that came after the monkey swing.
I thought that especially the lion or was it the tiger section sound
effect were realistic. A friend of mine who played the game for the
first time got the crap scared out of him when he got ate by the tigers.

It was that realistic.
So if you're looking for a beta tester? Ship me a line privately.
Ron
Ron Kolesar
kolesar16...@roadrunner.com

--------------------------------------------------
From: "Philip Bennefall" <phi...@blastbay.com>
Sent: Monday, November 29, 2010 5:20 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: [Audyssey] The old Pb-games

Hi all,

I've been following the recent discussion and thought I would jump in
with a few notes and a question. All of my old games from pb-games.com
such as Tarzan Junior, Dark Destroyer, Showdown and 3d Snake were all
written in JavaScript. This is not a good language for even remotely
serious game development, but it was a wonderful sandbox for a curious
12 year old to take the first staggering steps on the road to
programming and eventually Q9 and BGT. Grin. Anyhow, these games were
written with Internet Explorer 4 in mind and ran very well in that
browser, but do not work nearly as nice in newer versions like 7 and 8.

The cause of this I know not, I just know that it's a fact.

Now to my question. If I were to rewrite and vastly improve these old
titles, would you buy them? I am thinking Tarzan Junior especially.
That game had some good elements in it, underneath all the bad acting
that I'm afraid I was responsible for as well as the now rather
sluggish game play. So in short, if I rewrote this game into a good
product, would any of you want to spend $30 on it?

Kind regards,

Philip Bennefall
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