Google Acquires Phonetic Arts for Speech Synthesis
http://phonetic-arts.comphonetic arts Preview
Recorded dialogue is often only added late in a game's development and this
can make it difficult to design, pace and test scenes in the earlier stages
PA Preview addresses this problem by providing a comprehensive system for
automatically generating the dialogue
Preview works by using Phonetic Arts state of the art Generator technology.
This can take any written sentence and generate its spoken equivalent
"We used PA Preview extensively as part of the alpha testing for Enslaved.
It worked amazingly well and allowed us to do a full alpha-testing program
Tom Colvin Audio Director Ninja Theory
"Many games today are developed under intense time pressure and rapid
production cycles. PA Preview has been invaluable to us, and meant we could
get convincing dialog much earlier than normal with our tight scheduling
requirements. This allowed us to jump ahead in our production schedule
without waiting on studio time or or talent availability for pick-ups."
Jesse Joudrey CTO A.C.R.O.N.Y.M Games
"Our Developers typically don't get any audio, now they can not only hear
the dialogue at every stage of development, they can make changes they need
for a scene straight away"
Chris Nutall CTO nDreams
Use Our Voices
PA Preview comes with a set of standard game character voices; with these
you can be up and generating in-game dialog straight away
We have characters ranging from secret agents, fantasy princesses, sports
commentators and many more. Here are some examples:
Use Your Own Voices
If you already have some recordings of a character (for example from a
previous game) you can use PA Adapt to adapt our voices to sound like your
Using as little as 200 lines, you can adapt the core voices and create as
many new voices as you wish
Our copycat facility gives developers the ability to make lines sound
exactly as they want.
Simply record the line yourself, and copycat generate the speech in the
characters voice, but using your tone and inflection.
Script writers can use this to give a guide as to how they eventually want
the lines to sound in the game.
You can speed up and slow down the speech to suit the pace of the game
BUT CAN'T I JUST USE AN OFF THE SHELF TEXT-TO-SPEECH SYSTEM TO DO THIS?
Yes - but then your dialog will sound just like an off the shelf
Advantages of Preview
Voices that can sound lively or animated like the final characters in a
Using PA Adapt, use existing recordings to make the voices sound like the
character voices that will finally be used
Control expression: our patented Copycat technology allows you to speak a
line in any style you want and Preview will copy that style but speak it
with the voice of the character
Ensure all the character names and places are pronounced correctly
Offline: Preview can be run in PA Studio, our powerful speech development
environment. Simply load in the script, process the lines and save the
generated audio for inclusion in the game as assets.
In-game: run Preview live in the game; simply make the lines available to
PA Engine and it will generate and stream the audio as needed.
Create lines of dialog at any stage in game development
Allow script edits to be instantly loaded into the game
Ability to handle an unlimited number of different voices
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.