Actually, only Jaws blocks access to DirectInput do to the way it
handles keyboard input. Other screen readers such as Window-Eyes,
NVDA, System Access, etc don't do this. I've been complaining to
Freedom Scientific for years to fix it, and they blow me off.
As a matter of fact I've been testing SDL in my G3D engine and Jaws
also blocks SDL input as well. It drives me totally nuts since
Window-Eyes 7.2 doesn't have this problem. Makes me want to ring some
developers' necks over at Freedom Scientific since they are obviously
incompitent programmers and should be fired for the number of bugs in
On 12/30/10, Damien Pendleton <dam...@x-sight-interactive.net> wrote:
> Hi Brandon,
> In actual fact, since the game will be coded in BGT, there will only be SAPI
> support in future versions. This is because, not only does BGT not support
> other screenreaders at present, but it will be unlikely that other
> screenreaders can be supported due to the fact that they block access to
> Direct Input when they are active.
> Since Self Destruct only used the built-in Form_KeyDown event in VB it was
> possible to include screenreader access.
> Hope this helps.
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.