will all the voices be the same or will new voices be added and will there be 
more challenges or will it still be levels 1 through 10? 

On Dec 30, 2010, at 3:57 PM, Damien Pendleton wrote:

> Hi Brandon,
> A bit of both. I liked some of the sounds in there but didn't like others.
> Regards,
> Damien.
> 
> 
> 
> ----- Original Message ----- From: "Brandon Misch" <bmisch2...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, December 30, 2010 8:42 PM
> Subject: Re: [Audyssey] registration of self destruct
> 
> 
>> that's great. will it have all the old music and everything or will it have 
>> new music sounds etc?
>> 
>> On Dec 30, 2010, at 2:45 PM, Damien Pendleton wrote:
>> 
>>> Hi Brandon,
>>> It will indeed.
>>> Regards,
>>> Damien.
>>> 
>>> 
>>> 
>>> ----- Original Message ----- From: "Brandon Misch" <bmisch2...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Thursday, December 30, 2010 7:33 PM
>>> Subject: Re: [Audyssey] registration of self destruct
>>> 
>>> 
>>>> thanks will this version be free like the one up on the site?
>>>> 
>>>> On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote:
>>>> 
>>>>> Hi Brandon,
>>>>> In actual fact, since the game will be coded in BGT, there will only be 
>>>>> SAPI support in future versions. This is because, not only does BGT not 
>>>>> support other screenreaders at present, but it will be unlikely that 
>>>>> other screenreaders can be supported due to the fact that they block 
>>>>> access to Direct Input when they are active.
>>>>> Since Self Destruct only used the built-in Form_KeyDown event in VB it 
>>>>> was possible to include screenreader access.
>>>>> Hope this helps.
>>>>> Regards,
>>>>> Damien.
>>>>> 
>>>>> 
>>>>> ----- Original Message ----- From: "Brandon Misch" <bmisch2...@gmail.com>
>>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>> Sent: Thursday, December 30, 2010 1:52 PM
>>>>> Subject: Re: [Audyssey] registration of self destruct
>>>>> 
>>>>> 
>>>>>> here's a question on self destruct, will more screen readers be 
>>>>>> supported. wright now, it's just jaws and window-eyes what about nvda or 
>>>>>> system access?
>>>>>> 
>>>>>> On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote:
>>>>>> 
>>>>>>> Hi Jack,
>>>>>>> I'm afraid I have no idea how Jason's registration system works. What's 
>>>>>>> more, I have lost the original Self Destruct source code, so I cannot 
>>>>>>> recompile a registration-free version.
>>>>>>> The best I can suggest is to wait until I can recreate it and get it 
>>>>>>> released. Hopefully some of the bugs should be illiminated as well.
>>>>>>> Regards,
>>>>>>> Damien.
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> ----- Original Message ----- From: "Jack F" <mymonkeyboy2...@gmail.com>
>>>>>>> To: "gamers" <gamers@audyssey.org>
>>>>>>> Sent: Thursday, December 30, 2010 1:18 AM
>>>>>>> Subject: [Audyssey] registration of self destruct
>>>>>>> 
>>>>>>> 
>>>>>>>> Hi Damien,
>>>>>>>> Thanks very much for putting it on your sight. I downloaded both
>>>>>>>> danger city beta and giftanum on my computer yesterday. Danger city
>>>>>>>> seams a bit buggy but I played and beat giftanum on my first time of
>>>>>>>> playing. I still have a demo of self destruct and have had it for
>>>>>>>> about 4 months. Here's the steps I take.
>>>>>>>> I go in to the game and wait until I hear please select a dificulty. I
>>>>>>>> press ctrl g with jaws loaded and enter my full name and press enter.
>>>>>>>> I then hear there's an error with your product id. The game cannot
>>>>>>>> continu. The product id does not exist. I press enter and the game
>>>>>>>> shuts down. Then I go into my program files directory and see a file
>>>>>>>> called keygen.exe and I thaught that had something to do with
>>>>>>>> registering the game. I hit enter. I get the same there's an error
>>>>>>>> with your product id. The game cannot continu. The product id does not
>>>>>>>> exist. Then I hit enter and hear run time error 424 object required.
>>>>>>>> Can you help me with this situation?
>>>>>>>> regards, Jack
>>>>>>>> 
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> 
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