Same no I have a new mic, yey!

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 30 December 2010 16:35
To: Gamers Discussion list
Subject: Re: [Audyssey] registration of self destruct

Ah. Good stuff.. then let's see what comes out of that. If you want 
voice work or music or anything of the like, feel free to let me know.

At 08:32 AM 30/12/2010, you wrote:
>Hi Clement,
>The game is no longer abandonware. Jason has given me entire control 
>over the source code of his abandoned products and therefore I have 
>started the process of porting them over to BGT with the rest of my games.
>Regards,
>Damien.
>
>
>
>----- Original Message ----- From: "Clement Chou" <chou.clem...@gmail.com>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Thursday, December 30, 2010 2:02 PM
>Subject: Re: [Audyssey] registration of self destruct
>
>
>>Well considering the fact that the game is abandonware and is not 
>>being developed anymore... that should answer your question.
>>
>>At 05:52 AM 30/12/2010, you wrote:
>>>here's a question on self destruct, will more screen readers be 
>>>supported. wright now, it's just jaws and window-eyes what about 
>>>nvda or system access?
>>>
>>>On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote:
>>>
>>> > Hi Jack,
>>> > I'm afraid I have no idea how Jason's registration system works.
>>>What's more, I have lost the original Self Destruct source code, 
>>>so I cannot recompile a registration-free version.
>>> > The best I can suggest is to wait until I can recreate it and get
>>>it released. Hopefully some of the bugs should be illiminated as well.
>>> > Regards,
>>> > Damien.
>>> >
>>> >
>>> >
>>> >
>>> > ----- Original Message ----- From: "Jack F"
<mymonkeyboy2...@gmail.com>
>>> > To: "gamers" <gamers@audyssey.org>
>>> > Sent: Thursday, December 30, 2010 1:18 AM
>>> > Subject: [Audyssey] registration of self destruct
>>> >
>>> >
>>> >> Hi Damien,
>>> >> Thanks very much for putting it on your sight. I downloaded both
>>> >> danger city beta and giftanum on my computer yesterday. Danger city
>>> >> seams a bit buggy but I played and beat giftanum on my first time of
>>> >> playing. I still have a demo of self destruct and have had it for
>>> >> about 4 months. Here's the steps I take.
>>> >> I go in to the game and wait until I hear please select a dificulty.
I
>>> >> press ctrl g with jaws loaded and enter my full name and press enter.
>>> >> I then hear there's an error with your product id. The game cannot
>>> >> continu. The product id does not exist. I press enter and the game
>>> >> shuts down. Then I go into my program files directory and see a file
>>> >> called keygen.exe and I thaught that had something to do with
>>> >> registering the game. I hit enter. I get the same there's an error
>>> >> with your product id. The game cannot continu. The product id does
not
>>> >> exist. Then I hit enter and hear run time error 424 object required.
>>> >> Can you help me with this situation?
>>> >> regards, Jack
>>> >>
>>> >> ---
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