well I don't mind either.
as long as there is an installer for one version, and then you can
make the updater download the zip and extract updated files or
whatever thats fine.
I havn't bothered with the docs but if I am able to make some sort of
updater installer to check for and get updates or something I may try.
At 09:20 a.m. 8/01/2011, you wrote:
Hi Tj,
I doubt people mind the updates. Three-D Velocity has been updated
about three times since its initial release. At least you're
actively supporting the game. Releasing frequent updates is better
than slackign off and not caring to fix bugs and keep the project
going. Also, releasing an update from time to time lets people know
you're still around. The update notification was a good feature you added.
Munawar A. Bijani
BPCPrograms, LLC
http://www.bpcprograms.com
Blog: http://munawar0009.blogspot.com
munaw...@gmail.com
--------------------------------------------------
From: "Tj Squires" <t...@tjsquires.net>
Sent: Friday, January 07, 2011 3:08 PM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: [Audyssey] Pull 1.3 is here!
Hi all, I'll cut to the chase. Here are the new changes.
1.3
*Decreased the area of fire from 12 units to 4, thanks members of
the Audyssey List!
*Added a pause function. Thanks Thomas!
*added a pause sound.
*Made the background ambiance loop properly. Thanks Philip and
Audyssey List!
*Updated the keys section of the manual to reflect pausing.
*Moved the checking for updates to the main menu.
Now it's time for my little blerb! I know updates are coming
rather frequently, and those of you that have played the game can
tell that it's my first time ever doing something like this. I am
getting sentamental for a minute, bare with me! I've always wanted
to put out a game, or multiple games, and am overjoyed at the
chance to do so. I must thank all of you that have given me
feedback, because it's all gone into my learning process. I
wouldn't be surprised if a few of you have rolled your eyes at the
amount of updates in the last two days, 3 actually, and said "Oh
god. When will he be finally done!" Because I know I
have! Lol. Anyway, for those of you that are enjoying the game as
I am enjoying making it, I have to thank you. It's been fun so
far, and I've learned lots. For those of you that have had the
misfortune to play Car Shot, I hope that you have or will give Pull
a try, because I think it'll be much much better for you. I'm still
learning what makes a game difficult in my mind and in code are
different, so, bare wth me as I struggle through this, and
hopefully come out, when completed, with a game that people enjoy
playing. So, once again, please send your feedback my way, weather
good or bad, I could use it trust me! Also, thank you once again
for taking your time to try my little game!
A note to sean: I know you enjoy the installer, however, because
of the updator thing, and just because it's been this way from the
beginning, I think I am going to keep the game as a zip file for
now, unless people really wish for the installer. Also, I'm not
sure how Phil does it, but, being on his games list, for
consistancy, I think it would make his life a little easier
too. If I don't kill him with the ammount of updates the seem to
be coming forth. *grins*.
Thanks again,
Tj
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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please send E-mail to gamers-ow...@audyssey.org.