Hi Jim, Yes you are in that regard. My current development project Mysteries of the Ancients just uses standard stereo panning and volume which seams to work fine under Windows 7 with DirectSound 8.1. Once Philip Bennefall updates Streemway to XAudio2 I can explore more advanced 3d audio environments using that API. However, for the time being there isn't anything wrong with using simple panning and volume. Especially, since your games generally don't need anything that advanced.
Smile. On 1/18/11, Jim Kitchen <[email protected]> wrote: > Hi Thomas, > > Guess I'm still good to go then since I do not use the DirectX 8.1 3d mixer, > just panning and volume. > > BFN --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
