As to puzles and traps, how about an easy mode for compromise.
I'm not just thinking here of mucking about with game mechanics, but
potentially plot specific which could provide audio help similar to
the eva in shades
Say, on easy mode angela takes a radio with her and has a mate on the
a sonar scanner who's monitoring the temple.
Contacting this person in game will give her hints, ---- for instance
"that's a pretty
big fire pit, it'll take a major jump" or "I can trace workings
running from that
door to a leaver somewhere above and to the left"
That's not a bad idea. It is something to think about. I'll give it
Btw, I know LAra croft is something of a lone wolf, but Lara is also
no reason for Angela to be exactly the same.
Well, Lara Croft isn't quite the lone wolf she once was. In newer
games like the recently released Guardian of Light you can play other
characters besides Lara Croft who are helping her with her quest. If
you play in two player mode one person can play Lara and the other can
play her friend, forget the name, who is a Mayan warrior. This may
actually be one of the factors why Guardian of Light has such high
reviews. Besides game packs, good game play, etc you don't have to
play Lara solo if you don't want too. You can play the game from
different characters' perspectives.
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.