I tend to agree. I managed to make it to level 11 but I'm surprised I made it that far.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com> To: "'The Addictor'" <kenwdow...@neo.rr.com>; "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 8:05 AM
Subject: Re: [Audyssey] battle zone


Hi,
I personally think the game is unbalanced. From level 6 to 7 the enemies
seem to get radically! Harder.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of The Addictor
Sent: Monday, March 28, 2011 12:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] battle zone

I have to say that this game is quite addictive.  I couldn't hear the pit
sound very well, so I did modify that one sound.  I yelled, "Look out!
Watch where you're steppin'!"  I mixed that yell into the pit sound two
times, one at the beginning and one about five seconds later--but there are
still like ten seconds of wind after, so often I still fall into the pit
only to be told, as I plummet to my death, to watch my step.
Anyway, even with that extra bit of help I find the game rather difficult.
No, I'm not complaining--I love it! I haven't got past level 3, and I keep
dying for some unknown reason I haven't figured out get.

Two improvements I'd like to see:
1.  Sometimes, items fall just as you are completing a level, and you're
stuck listening to a high-pitched shriek as you're told your stats.
Stopping all sounds would fix it.
2.  An analog jumping system would be killer.  It would make things a lot
harder, but it would be worth it.
Thanks, and love the game!
Ken Downey
The Addictor
www.TheAddictor.com

----- Original Message ----- From: "Sky Mundell" <s...@shaw.ca>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, March 27, 2011 10:27 PM
Subject: Re: [Audyssey] battle zone



Hello Shane, where do you get the battle Zone game? I would like to play
that game.


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