With boulders I find if they really are trapping you between two sets of blades like that, you can wait til they're almost on top of you than just jump straight up. Since avoiding boulders does not necessarily have to be done by jumping sideways, a vertical jump upwards does the trip, sometimes. I don't know if it's a luck thing but I find it working sometimes and sometimes not so much. Though that might just be me and timing. But I do agree... character voices synthesized makes it hard for me to connect with the story. lol. Especially that cheery music in the first cinema... just what in the heck is that?

At 11:59 AM 02/04/2011, you wrote:
I do agree with you on that point. I'm all for challenge but when you actually find yourself in a litterally impossible situation where, let's say you've got two sets of blades spaced closely together and you've got a boulder coming at you. Since the blades will kill you if you ump even while they're "off", it's all but impossible to jump over te boulder in those situations. And if the blades are close enough together you don't even have the option of taking a few seps backward to buy yourself some breathing room. So no, I don't think it's just a matter of it being a hard game. There are definitely balance issues that prevent me from fully enjoying the game. And I must say the synthesized character voices don't help matters any.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Clement Chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 2:22 PM
Subject: Re: [Audyssey] battle zone


There's challenge... and then there's lack of balance. Battle Zone especially in later levels tends to lean towards the lattor. lol.


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