the thing to remember though is you don't have to mash down on your right
arrow to jump. all you really need to jump over a boulder is two or three
taps of the right arrow key. so if you're between blades, back up as far
left as you can to the leftmost blade, then when the boulder is close, hit
your up arrow and then two or three taps of your right arrow, and you should
be over it. it depends on how close the blades are together but if there are
two right in a row, you can usually walk past both of them right as soon as
they make their blade sound. another little thing I've found is that you can
start walking past the blades right as soon as they start making the blade
sound, and it won't hurt you. you need to time it correctly, though. if
someone wants I can make a recording of what I mean.  I also do agree with
you on the speech that was used. it's absolutely attrocious. ugh.
-Cary

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Bryan Peterson
Sent: Saturday, April 02, 2011 2:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] battle zone

I do agree with you on that point. I'm all for challenge but when you 
actually find yourself in a litterally impossible situation where, let's say

you've got two sets of blades spaced closely together and you've got a 
boulder coming at you. Since the blades will kill you if you ump even while 
they're "off", it's all but impossible to jump over te boulder in those 
situations. And if the blades are close enough together you don't even have 
the option of taking a few seps backward to buy yourself some breathing 
room. So no, I don't think it's just a matter of it being a hard game. There

are definitely balance issues that prevent me from fully enjoying the game. 
And I must say the synthesized character voices don't help matters any.
We are the Knights who saaaaay...Ni!
----- Original Message ----- 
From: "Clement Chou" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, April 02, 2011 2:22 PM
Subject: Re: [Audyssey] battle zone


> There's challenge... and then there's lack of balance. Battle Zone 
> especially in later levels tends to lean towards the lattor. lol.
>
>
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