well there obviously has to be some challenge left after getting all those items. what would be the point of having boulder and fire protection? might as well not play the game in that case since it'll be totally pointless.

----- Original Message ----- From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 5:38 PM
Subject: Re: [Audyssey] battle zone


Not necessarily. That still doesn't take care of the boulders. THe blade protectors only work once and like I said blades still kill you when they're off. So no, that doesn't hold water when you've also got a boulder and possibly a fireball coming at you on top of the blades.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Yohandy" <yohand...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 3:11 PM
Subject: Re: [Audyssey] battle zone


Bryan,
Do you realize how many items drop in this game? Try and keep this in mind. how could the game be any easier when you basically have an unlimited amount of items and lives at your disposal. if you're having problem with blades, use the blade cutters. simple



----- Original Message ----- From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 3:56 PM
Subject: Re: [Audyssey] battle zone


Certainly. I'm not arguing that point. But I do agree that there are balance issues. There's a fine line between offering a reasonable level of challenge and taking it a bit too far. And I do feel that Battle Zone does take things a little too far. For instance I've lost count of the number of times where I've found myself in litterally ipossible situations where I've had a boulder coming at me, which I need hardly point out sounds like fire, when I'm caught between two sets of blades that are close enough to one another that you can't safely step away from the boulder to buy yourself a little breathing room to jump. So no, I don't think people's frustrations are entirely unfounded.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Shane Lowe" <shanel...@insightbb.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 1:14 PM
Subject: Re: [Audyssey] battle zone


the game is hard!
thats the whole point.
isn't that the fun of playing games the challenge?

----- Original Message ----- From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 12:14 PM
Subject: Re: [Audyssey] battle zone


I tend to agree. I managed to make it to level 11 but I'm surprised I made it that far.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com> To: "'The Addictor'" <kenwdow...@neo.rr.com>; "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 8:05 AM
Subject: Re: [Audyssey] battle zone


Hi,
I personally think the game is unbalanced. From level 6 to 7 the enemies
seem to get radically! Harder.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of The Addictor
Sent: Monday, March 28, 2011 12:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] battle zone

I have to say that this game is quite addictive. I couldn't hear the pit sound very well, so I did modify that one sound. I yelled, "Look out! Watch where you're steppin'!" I mixed that yell into the pit sound two times, one at the beginning and one about five seconds later--but there are still like ten seconds of wind after, so often I still fall into the pit
only to be told, as I plummet to my death, to watch my step.
Anyway, even with that extra bit of help I find the game rather difficult. No, I'm not complaining--I love it! I haven't got past level 3, and I keep
dying for some unknown reason I haven't figured out get.

Two improvements I'd like to see:
1. Sometimes, items fall just as you are completing a level, and you're
stuck listening to a high-pitched shriek as you're told your stats.
Stopping all sounds would fix it.
2. An analog jumping system would be killer. It would make things a lot
harder, but it would be worth it.
Thanks, and love the game!
Ken Downey
The Addictor
www.TheAddictor.com

----- Original Message ----- From: "Sky Mundell" <s...@shaw.ca>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, March 27, 2011 10:27 PM
Subject: Re: [Audyssey] battle zone



Hello Shane, where do you get the battle Zone game? I would like to play
that game.


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