Okay, just got to give the first beta a try. 

I'm running into two mechanics issues however which are causing a litle 

firstly, it seems really difficult now to jump onto or off ropes, even when the 
pistol is not drawn. Either ropes above you, or roples to one side, am I 
missing something? have the analogue jumps changed matters there? 

That brings me onto my second point. 

I really don't like angela repeatedly bouncing around like a grass hopper if I 
don't instantly let go the jump button once I land. 

It's possibly just a use thing, but usually when doing analogue jumps in mario 
etc, I'm used to the holding of the jump button doing nothing once a 
characters' feet are back on the ground until you release it and press it 

This might be something I need to get used to, but imho it makes the analogue 
jumps far more tricky than they would seem to need to be, especially when 
dealing with enemies across one side of a pit. 

I'll go and give the beta another try, but as far as mechanics go those are my 
initial thoughts. 

Beware the grue! 

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