Okay, just got to give the first beta a try. I'm running into two mechanics issues however which are causing a litle weerdness.
firstly, it seems really difficult now to jump onto or off ropes, even when the pistol is not drawn. Either ropes above you, or roples to one side, am I missing something? have the analogue jumps changed matters there? That brings me onto my second point. I really don't like angela repeatedly bouncing around like a grass hopper if I don't instantly let go the jump button once I land. It's possibly just a use thing, but usually when doing analogue jumps in mario etc, I'm used to the holding of the jump button doing nothing once a characters' feet are back on the ground until you release it and press it again. This might be something I need to get used to, but imho it makes the analogue jumps far more tricky than they would seem to need to be, especially when dealing with enemies across one side of a pit. I'll go and give the beta another try, but as far as mechanics go those are my initial thoughts. Beware the grue! Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
