Hi Shane, The odds of that happening as soon as you jump are very? Low. Best Regards, Hayden
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Shane Lowe Sent: Sunday, April 03, 2011 10:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] battle zone Well in real life if a blade shot out of the wall and stabbed you in the chest i don't think you will end up living. Sense I'm one of the people in this company I can also explain that when you jump another blade swings down and slices your head in half. I don't know why but that desision was made by key is full not me. Regards, Shane ----- Original Message ----- From: "Bryan Peterson" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, April 03, 2011 10:59 AM Subject: Re: [Audyssey] battle zone > Exactly. I couldn't agree more. > We are the Knights who saaaaay...Ni! > ----- Original Message ----- > From: "Hayden Presley" <[email protected]> > To: "'Gamers Discussion list'" <[email protected]> > Sent: Saturday, April 02, 2011 9:42 PM > Subject: Re: [Audyssey] battle zone > > >> Hi, >> I still think the game is unbalanced...the fact that the blades kill you >> outright is just absurd. And the fact you can't jump without hitting >> them... >> >> Best Regards, >> Hayden >> >> >> -----Original Message----- >> From: [email protected] [mailto:[email protected]] On >> Behalf Of Shane Lowe >> Sent: Saturday, April 02, 2011 9:44 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] battle zone >> >> thankyou! >> >> ----- Original Message ----- >> From: "Yohandy" <[email protected]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Saturday, April 02, 2011 10:31 PM >> Subject: Re: [Audyssey] battle zone >> >> >>>I really don't understand why you guys have so many problems. I've gotten >>>pretty far in the game, although I haven't beaten it. This is because the >>>second boss is giving me some problems. he throws fireballs extremely >>>quickly and it's real hard to destroy him when things speed up. however >>>the >> >>>enemies themselves aren't all that hard if you have patience and don't >>>rush >> >>>things. you also need to apply some strategy to things as well. for >>>instance the teleporting enemies. you'd think this is a random thing, but >>>you'd be wrong. they only teleport on specific coordinates. which means >>>that if you stand at a teleport point, an unlimited amount of enemies can >>>potentially spawn. you'll kill them, then by simply jumping straight up >>>and >> >>>landing, or just taking a step back then forward, you'll get a bunch more >>>to appear. to be honest I find this logic rather flawed and broken since >>>if >> >>>you know there are a bunch of enemy spawn points somewhere, you can >>>simply >>>use the jump command to cover some distance and prevent the spawning from >>>triggering. . also remember if enemies teleport all around you and you >>>have >> >>>enough bullets, use your machine gun to destroy them in no time. there's >>>also the shop, don't forget that. so buy some bullets for the machinegun >>>there. don't bother buying any of the other items since you'll get them >>>in >>>large quantities. in every other case just use the sword. you can swing >>>it >>>as fast as you want with no penalties so break the space bar to kill >>>enemies faster lol >>> >>> >>> >>> ----- Original Message ----- >>> From: "Thomas Ward" <[email protected]> >>> To: "Gamers Discussion list" <[email protected]> >>> Sent: Saturday, April 02, 2011 9:32 PM >>> Subject: Re: [Audyssey] battle zone >>> >>> >>>> Hi Clement, >>>> >>>> Well, I'm not sure how to apply it to Battlezone, but I can think of >>>> many mainstream games were if you get hit once you are dead, but it >>>> might take 25 to 50 hits to kill the enemy. Usually, this works by >>>> jumping bullets, ducking attacks, and other evasive maneuvers until >>>> you kill the enemy. Of course, all of this is based on you being able >>>> to see the attack coming in enough time to effectively move out of the >>>> way fast enough. With Battlezone the problem is there is no warning >>>> the attack is coming so you get killed before you can even begin >>>> thinking about moving out of the way. >>>> >>>> Cheers! >>>> >>>> >>>> On 4/2/11, Clement Chou <[email protected]> wrote: >>>>> Not possible, if your opponent only takes one hit to kill you and you >>>>> take 10 or 20 to kill them. I challenge you to give me a scenario >>>>> that could work around that. And this is assuming your opponent is at >>>>> close range.. which means you can't stand far away and riddle him with >>>>> bullets. >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
