Hi Jim, Right. There is quite a difference here between programming a card game and something like Doom III. With card games you can probably find the graphics for a card game from a number of sources as there are a number of open source games for Linux where all the drawing and creation of the onscreen graphics is done for you. At that point all you would need to do is program it. Which is pretty easy given that all you are doing is displaying a number of static images of one or more cards in your hand. In fact, any beginners book to DirectX graphics and and animations usually begins with something like Blackjack or Hearts just to break you into the basics while not getting into any complicated discussion.
Something like Doom III, however, is a totally different story. There is several megs of images that get loaded and mixed by your graphics engine to produce real time animation. This is considerably more complex in the long run, and requires very precise calculations and a lot of number crunching to pull off that realistic 3d real time animation that all the sighted gamers expect from top tear titles. To be honest I've looked into real time graphics and animation, and a lot of the technical aspects goes right over my head. I'm not sure an amateur would bbe able to really pull it off without a few extra college courses on the side to understand it well. Cheers! On 4/20/11, Jim Kitchen <j...@kitchensinc.net> wrote: > > Hi Milos, > > I agree with everything that Thomas said about us adding graphics to our > games. Maybe one exception, the people at All In Play and I think Che have > graphics along with access in their on line card games. Of course a card > game and putting cards on the screen is so much more simple than full time > action graphics. > > BFN > > Jim > > A picture is worth a thousand words, but it uses up three thousand times the > memory. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.