Actually, right now the only major difference between DirectX 9 and
DirectX 11 is Direct3D 11. Everything else such as DirectInput, for
example, are exactly the same. Then, the newer DirectX libraries like
XAudio2 have been included with the DirectX 9.0C SDK to maintain
compatibility with older operating systems like XP as well as support
newer operating systems like Windows 7. So in other words DirectX 11
is no big deal. It isn't what you think it is.
On 5/10/11, william lomas <will.d.lo...@gmail.com> wrote:
> shame the games don't work direct with direct x 11
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