ah smile if so all i will need now is to have a key held down as drawer shapes 
as i use fusion on mac with magic trackpad

On 10 May 2011, at 21:36, Jeremy Kaldobsky wrote:

> If you install Jim Kitchens Winkit, the games should work just as they are.  
> You won't even have to wait for them to be updated to DX8.
> 
> --- On Tue, 5/10/11, william lomas <will.d.lo...@gmail.com> wrote:
> 
>> From: william lomas <will.d.lo...@gmail.com>
>> Subject: Re: [Audyssey] anyone else get direct x seven registered?
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Date: Tuesday, May 10, 2011, 3:35 PM
>> if i install jim kitchens things
>> thomas, will i then be able to run the games then if he
>> upgrades them?
>> 
>> On 10 May 2011, at 18:46, Thomas Ward wrote:
>> 
>>> Hi,
>>> 
>>> If you are talking about registering DX7VB.dll or
>> DX8VB.dll those
>>> libraries still have to be registered simpkly because
>> they were
>>> removed from Windows Vista/Windows 7. That said, there
>> is a simple fix
>>> for this and it is to install Jim Kitchens Winkit
>> installer which adds
>>> a number of VB dependencies, including those for
>> DirectX 8, so I'd
>>> definitely say go ahead and upgrade to DirectX 8. To
>> be honest one
>>> reason I never installed any of your games is I saw no
>> need or desire
>>> to put DirectX 7 on my computer when I have DirectX 8
>> already
>>> installed with the OS.
>>> 
>>> On 5/10/11, Jeremy Kaldobsky <jer...@kaldobsky.com>
>> wrote:
>>>> DirectX 7 will work on windows 7 as long as you
>> register it.  I'm running
>>>> 64-bit windows 7 myself without any DX7
>> problems.  I'll look into using
>>>> directx8 instead.  I wasn't aware that simply
>> jumping up to DX8 would
>>>> eliminate people's need to register the driver on
>> windows 7.  A while back
>>>> someone had told me anything under DX9 still
>> required the registering step
>>>> so I didn't bother moving away from 7.
>>> 
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> 
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