No, don't worry about that, your saved games will work just fine.

--- On Fri, 5/13/11, Christopher Bartlett <themusicalbre...@gmail.com> wrote:

> From: Christopher Bartlett <themusicalbre...@gmail.com>
> Subject: Re: [Audyssey] Luminal, the latest version impressions.
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Date: Friday, May 13, 2011, 5:21 AM
> Aha!  I thought they must not be
> finished.  Well, then I'll wait until the
> next version comes out.  Is the fact that I have
> piranha and am not supposed
> to going to blow up my saved game?
> 
>     Chris Bartlett
> 
> 
> -----Original Message-----
> From: gamers-boun...@audyssey.org
> [mailto:gamers-boun...@audyssey.org]
> On
> Behalf Of Jeremy Kaldobsky
> Sent: Friday, May 13, 2011 1:43 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Luminal, the latest version
> impressions.
> 
> Chris, I was quite suprised when you started talking about
> the piranha!
> Apparently you found a bug, because piranha aren't supposed
> to be available
> for purchase until the next update that I haven't released
> yet.  They are
> supposed to first show up in mission 7.  I've checked
> the code and I believe
> I've fixed the bug, but there really isn't much of a reason
> for me to post
> the patch yet, because I'm close to releasing mission 7
> anyways.
> 
> The reason you're having all of those problems with the
> piranha, is because
> they weren't done being coded yet, in the version you're
> using.  Since I
> believed they couldn't be purchased, that wouldn't normally
> have been a
> problem.  On the next update, the code for them is
> finished, and they behave
> as I intend for them to.  So I guess that explains why
> it slowed down, and
> even froze your machine.
> 
> For everyone else, if you're using version 1.5b, and you
> experience this
> same bug which allows you to buy piranha, I'd recommend
> that you don't
> simply because you aren't supposed to be able to buy them
> until mission 7.
> 
> I'm still working on JAWS 12 support.  JAWS has proved
> to be especially
> tricky compared to NVDA and Window eyes.
> 
> ---
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