The Sapi is just a placeholder. I think he said that in his speach.
We are the Knights who saaaaay...Ni!
----- Original Message -----
From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Philip Bennefall" <phi...@blastbay.com>; "Gamers Discussion list"
<gamers@audyssey.org>
Sent: Saturday, May 21, 2011 6:26 AM
Subject: Re: [Audyssey] Speech on Blastbay products
Hi Philip, sorry for the delay in my getting this, but I just want to say
how bolled over I am by the quality of this up-coming title! The quality
of sounds is just out-standing, and it sounds really exciting. Could I
suggest in place of Sappi Mike you record your own voice? It was really
good for the Q-9 audio game. Also if you need any voice-overs I'll be
more than happy to give it a shot. You've seriously opened a door into
the world of action games for the blind. I'm letting my family listen to
this and they're just open-mouthed at the quality. I also like how you
can save in mid-jump, it's handy for nervous players like me. Can I ask
what happens if you don't kill something? For example I feel sorry for
the small monkeys being killed <smile> They sound cute. Will you be
adding a "Review game sounds" option to the main menu? Again thanks for
the preview, I'll be buying this for sure. Best wishes from Lori Duncan
----- Original Message -----
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, May 19, 2011 12:47 PM
Subject: [Audyssey] Speech on Blastbay products
Hi all,
For those of you who are interested, here is a recording of a speech I
held at the Games for Health conference earlier this week when they had a
game accessibility day. The speech is just over 20 minutes and gives a
bit of background history for Blastbay, as well as a very brief
demonstration of the first level in our upcoming title.
Any feedback would be appreciated.
The link is:
http://www.blastbay.com/audio/speech_on_blastbay_products.mp3
Kind regards,
Philip Bennefall
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