well soundrts has missions and objectives for each.
you get a completed message if one of those elements is complete, or
if there is one you get a victory type message not sure how it works.
At 12:02 a.m. 4/06/2011, you wrote:
Ok, have almost finished off very first version of a sort of
experiment using the python programming language, where I'm putting
together a sort of RPG game engine - very simple at this stage, were
it will let you quite easily create your own world/environment, add
bad guys to fight, etc., but one question to finish off this version.
Basically, what would be a simple, but relatively meaningful way to
say that you'd completed/won the game?
As in should I make it something like placing a collected item in a
certain location, or should it just be that you solved some form of
puzzle and therefore made it to a specific location, or should I
keep it open to both/either-or?
Will again just say that this is at this stage a very simple thing
which I might build onto, but I primarily used it to get comfortable
in what is a new programming language to me - and the one other joke
is have now found out that python is literally/officially named
after monty python...<smile>
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
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