Hi Karl, That's probably what I'll end up doing in the end. I'm really sick and tired of being asked when MOTA will be out, please fix the audio because it sucks, etc and since the Windows version of the G3D engine used in beta 18 is rock solid stable that only seems like the best thing to do for the short term.
Cheers! On 6/12/11, Karl Belanger <[email protected]> wrote: > Hi, > Here's a thought, release a version for windows soon which uses directX and > etc. Once that is out and generating sales, take as much time as you need to > iron out the audio bugs in the cross-platform version. Most of the gaming > community will be off your back and happily playing, and you can work on > getting the audio right. Once you have a solution, you can either update the > windows version of Mota to use the new engine, or you can just leave it as > is. Another benefit is that you will have actual sales income to defray the > cost of FMOD, Allegro, or whatever audio library you decide to use. > Karl --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
