If you are talking about the vanishing platforms that's the point.
They are meant to be challenging, difficult, and I think once I
recompile beta 20 against the Windows version of the G3D engine
they'll be fairly trick as they were in beta 18. I think traps like
that will have great replay value as there is no certainty there you
will make it through on your first run.
On 6/12/11, shaun everiss <sm.ever...@gmail.com> wrote:
> well there is also that long platform or long platforms in gneral I
> don't like them that much.
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.