Hi Greg, Sorry, you misunderstood what I was saying. I was telling Dark that the Genesis 3D Engine, the Windows version, has MS Sapi 5 support, but I didn't mean to imply that Mysteries of the Ancients itself uses it. The game wasn't written with Sapi support in mind, and in order to add it I'd have to rewrite a fair amount of code to add Sapi support rather than use prerecorded wav files. If the community at large would rather have Sapi 5 support I could add it, but it would have to be a majority of customers asking for that feature. I'm currently on a 90 day release schedule, hoping to having something ready to sell by September, so I'm not going to do something that drastic unless there is popular demand for it. If you guys want Sapi support in MOTA 1.0 let me know, but I am saying upfront I won't do it for two or three people. It would have to be a large majority of people.
HTH On 6/17/11, Greg Steel <greegste...@sbcglobal.net> wrote: > Hi Tom I think that this is a great idea does this mean that we can use > sapi5 and are you going to delete the prerecorded voice files in the > game?How is this going to work. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.