I whole heartedly agree. I've often wondered when a woman in the game
gets pregnant who the father is so I can assign his sons to help out
with the father's job just as was done for centuries. A farmer's son
became a farmer, a weaver's son became a weaver, a blacksmith's son
became a blacksmith, and so on. Daughters could help out with the
mother's chores or jobs.
On 7/17/11, Milos Przic <milos.pr...@gmail.com> wrote:
> Hi all,
> A situation that I had with Castaways made me think of the thing I am
> going to suggest. The thing that happenned in the game made me laugh, and I
> think it will make all of you laugh too. I had 2 or 3 male and 5 or 6 female
> characters, most of whom were pregnant most of the time. So probably most of
> the children had same fathers. :)
> Here we come to the point. No prostitution, no condom production. But the
> families. I don't know if it would be possible to implement. When a woman is
> pregnant and the child is born, the father should be announced too, and the
> boys, when grow up, would take the current job of their father, and the
> girls could take the current job of the mother. The jobs, of course, could
> later be changed, but this would make the game more interesting than when
> everyone by default becomes a peasant. Then, the children of the knights
> should by default become the knights without the possibility to change the
> job, and a child of a knight father and a knight mother should have a
> special ability...
> What do you all think?
> Milos Przic
> msn: milos.pr...@gmail.com
> skype: Milosh-hs
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