Hi,
Personally, I like all thumbs and smuggled goods. Having the extra resource
here and there is more than handy, and I find that I don't have to build a
tavern right away if I want to get the brick and lumber productions going.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christina
Sent: Sunday, July 31, 2011 9:37 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways, frustrated with the ship

Hi.
Does green thumb effect wine production as well?

I also love union smashers and strong swimmers.
Christina

----- Original Message ----- 
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, July 30, 2011 9:57 AM
Subject: Re: [Audyssey] Castaways, frustrated with the ship


Green thumb is a favourite perk of mine, but I've found extra farmers handy 
even when playing without it.

I think I've tried all the perks and faults out now, and my personal 
favourite are union smasher and green thumb, sinse it just is helpful with 
many areas of production, and my favourite fault is light lunch, sinse it's 
easily overcome if you build farms first and assign a hunter, and then can 
play virtually fault free.

Dogfood also doesn't seem to have a massive affect on the game, but then 
again i don't tend to use hunters until I start needing firs, sinse 
fishermen are better as far as meat goes, thus injuries for hunters aren't 
too noticeable at that point in the game.

The other faults are pretty major each in their own way, all thumbs and 
trojan man make life much more difficult, while cosy and vedgitarian can 
completely change the overall mechanics of the game.

beware the GRue!


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