A while ago I was having a discussion with a mad person on audiogames.net 
calling himself Aprone, about the difficulties of creating a gamebook with 
numbered sections to turn to when you suffer from a lack of eyeballs and cannot 
therefore use things like spider diagrams. 

With his usual ludicrous speed, Aprone came up with the solution, a program 
named Darkgrue, ---- somehoe because of me ;d. 

Darkgrue will let you create a number of standard text files to be the sections 
of your book, linked by choices which each lead to another section. You can use 
the arrow keys to navigate around the pages, and do some clever things like 
copy and paste different choices or create a separate title for each section. 

With all the navigation taken care of, you are then free to use your 
imagination to open each file in notepad and come up with the actual book text. 

the program is self voicing, but also contains textual information, so probably 
would be of interest to any potential gamebook authors, as it could be a very 
useful tool.

I began a humerous test adventure with darkgrue basically to test out the 
program. Being a simple game, it was to have no dice rolling, and just feature 
choices based on the odd item. As is often the case though, what was intended 
to be a comedy litle romp through a dungeon grew into a 90 odd section 
monstrosity with cast of monsters, puzles and generalized insanity! 

So here it is: 

For more about darkgrue, please go to Jeremy kaldobsky, aka Aprone's site on 


Hope people enjoy the insanity of the book, and also get some fun out of 

I do have plans (and have already started writing), for a far more serious book 
next, which will also feature a unique stats system including combat and 
character attributes, and will be set in it's own rather distinct world.

stil, I hope people have fun with dungeons. 

if you get stuck, please look in the readme for some general hints, and if your 
extremely stuck, i'm willing to answer questions, though I hope the puzles are 
all doable. 

All the best, 

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