Well that's generally true of most gamebooks, and I will confess I have been
known to save my progress occasionally by sticking an html section in my
favourites and keeping a copy of a character sheet if any.
I did also in dungeons try to make all the deaths at least a litle humerous,
so I am quite pleased people get to see them.
Beware the grue!
Dark.
----- Original Message -----
From: "Jacob Kruger" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, August 16, 2011 4:33 AM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful
doom!
yup, but will also be honest, and say that a few times, although you're
pretty sure it's not the best idea, you still want to know what's going to
happen when you try something, or go somewhere...the wonders of being in a
virtual world, instead of the 'real' one...<smile>
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, August 15, 2011 11:00 PM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful
doom!
Ah Jacob, I'm glad you managed to finish it, it proves my puzles weren't
too obscure, but if you had to try several times it proves things weren't
too easy either.
Glad you liked it.
Beware the grue!
Dark.
----- Original Message -----
From: "Jacob Kruger" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, August 15, 2011 9:40 PM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful
doom!
Ok, just finished it off - after a few tries, and, excellent!
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, August 15, 2011 8:32 PM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful
doom!
Thanks Jacob, I'm glad your finding it fun.
I tried to make the deaths as humerous as possible, so as to give you
at least some compensation for dying and (theoretically), starting
again.
Beware the grue!
Dark.
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