yup, but will also be honest, and say that a few times, although you're pretty sure it's not the best idea, you still want to know what's going to happen when you try something, or go somewhere...the wonders of being in a virtual world, instead of the 'real' one...<smile>

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, August 15, 2011 11:00 PM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom!


Ah Jacob, I'm glad you managed to finish it, it proves my puzles weren't too obscure, but if you had to try several times it proves things weren't too easy either.

Glad you liked it.

Beware the grue!

Dark.
----- Original Message ----- From: "Jacob Kruger" <jac...@mailzone.co.za>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, August 15, 2011 9:40 PM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom!


Ok, just finished it off - after a few tries, and, excellent!

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, August 15, 2011 8:32 PM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom!


Thanks Jacob, I'm glad your finding it fun.

I tried to make the deaths as humerous as possible, so as to give you at least some compensation for dying and (theoretically), starting again.

Beware the grue!

Dark.

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