Yeah, I know the feeling. There were a number of times I was aware of
something bad would happen, but I chose that option anyway just to see
what would happen for kicks.
For instance, the fire exit. I figured given Dark's quarky sense of
humor that instead of being an exit from the dungeon a "fire exit"
meant you'd die in some horable way. All the same I had to open the
door just once to see what would happen, and sure enough I got roasted
Thing is the gamebook is such a crazy and silly game you just have to
open all the doors, look in every room, and try every option just for
laughs if for no other reason. I completed the game, but got lots of
laughs out of it along the way.
On 8/15/11, Jacob Kruger <jac...@mailzone.co.za> wrote:
> yup, but will also be honest, and say that a few times, although you're
> pretty sure it's not the best idea, you still want to know what's going to
> happen when you try something, or go somewhere...the wonders of being in a
> virtual world, instead of the 'real' one...<smile>
> Stay well
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> '...fate had broken his body, but not his spirit...'
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.